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Make VBM/Animated Textures |
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Written by Ranswer3
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If you don't understand the concepts outlined in the Volition readme for MakeVBM using DOS, here is another method I found while out on the web. Enjoy, trigger.
1: First create a folder on your C drive to store the tga files in such as C:vbm You can use windows explorer to create the folder.
2: Put the makevbm.exe file in the folder you just created.
3: Open paintshop pro or whatever image editer you have and make the TGA files you are wanting to animate using any standard RF resolution such as 32x32, 64x64, 128x128, 256x256, 512x512 or any combination that red will use. You can make from 2 to however many you want. Note: The more tga files you use the bigger the vbm will be.
4: Save the TGA files at 24 bit with or without a alpha channel to the vbm folder you created earlier. The alpha channel is only needed if there will be transparency in the vbm.
5: Now rename the tga files with the sequences -0000, -0001, 0002 and so on for all the tga files. This sequence tells makevbm what file order to put the TGA files in so it will animate them in the right order. Example: l4y-0000.tga, l4y-0001.tga, l4y-0002.tga, l4y-0003.tga and so on. If you have more than 10 tga files they will need to be named like this l4y-0010.tga, l4y-0011.tga and so on.
6: Now open up Notepad and type "makevbm" without ( " )
7: Then your gonna need to type the color format your VBM will use...
4444 4 bits for each RGB channel, 4 bits for alpha. Use this format when you want a full, varied alpha channel with semi-transparency.
1555 5 bits of color for the RG and B channels, 1 bit for alpha. Use this when you have alpha, but it is only the on/off variety. Pixels are either totally opaque or totally transparent. Useful largely for interface art.
565 5 bits of alpha for the R and B channels, 6 bits for Green, and zero for alpha. Use this when the image needs no alpha transparency at all.
8: Next, decide what framerate the animation will need, measured in frames-per-second. The higher the number the faster the frames.
9: Now, you put in the name of the "TARGA" you are using, for example: L4Y.tga
so we have...
makevbm .tga
so... its gonna be like this...
ok?
10: Now, go up to FILE, SAVE AS, and save it to the folder you made (as told in step 1) for the VBM. Then type the save name l4y.bat (or whatever you want to name it as long as you have ".bat" at the end of it) and where it says "Save as type" change it to "ALL Files".
11: Ok, go to the folder you made and a file is there with a gear in it, double click it and itll do its thing.
12: There should now be a file in there named L4Y.vbm
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